Block

Command: Usually



Some characters are able to assume a defensive stance that reduces the damage they take but in exchange disables or at least hampers their movement.

While block is held, said character loses 1 MP every 2 frames. During this state, all attacks deal half as much and the character won't be sent flying (however they can still be grabbed).

Blocking attacks drains an additional amount of MP each time, however when timed right (8 frame window) blocking reduces damage to nothing and restores some MP instead.